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[[File:Mmsign_an.gif|500px|thumb|left|Taking You Back in Time]]
'''Marvin's Marvelous Mechanical Museum''' is a museum owned by [[Marvin Yagoda]], located in Farmington Hills, Mi. For more information visit [http://www.Marvins3m.com Marvins3M.com]
== Introduction ==
''No one understands hyper-compression like [[Marvin Yagoda]]. His museum is sandwiched between halves of a shopping mall north of Detroit in Farmington Hills, Michigan. Inside he's packed dense masses of historical and modern arcade machines, sideshow wonders, fortune tellers, automatons, and curiosities. Marvin is a 60-something year old pharmacist, and Marvin's Marvelous Mechanical Museum is a hobby that went out of control.''
''The museum contains items of magic, neon, antiques, [http://marvin3m.com/posters.php posters], airplanes, robots, animation, and all sorts of odd and unusual coin operated games. The coin operated games are the main attraction, and range from the oldest gypsy fortune telling machine of the early 1900's, to the lastest video games. All the games are operational. Admission to Marvin's is FREE.''
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[[File:coinop.jpg|300px|thumb|right|"They laughed at Henry Ford too."]]
''Every inch of Marvins Marvelous Mechanical Museum's 5500 square feet of floor space with 40 foot ceilings containing an array of buzzing and clattering new and vintage [http://marvin3m.com/odds.php mechanical devices and oddities]. Overhead dangle signs, animatronic dummies, over 50 airplane models gliding along a steel rail, [http://marvin3m.com/fans.php vintage fans ] of all types, and classic sideshow posters. Marvin himself travels the world looking for odd coin operated devices, both new and old. Some of his machines are custom made just for him, and can not be seen in operation anywhere else. Marvin's is also listed in the World Almanac's 100 most unusual museums in the U.S.''
''Popular attractions at Marvin's Marvelous Mechanical Museum are the odd array of machines. Most have a small, hand-lettered card that notes its origins. For example, The 'Drunkard's Dream' is a 1935 view of 'what a drunk sees after one too many'. A quarter satisfies your curiosity. Other popular machines are the fortune tellers, including the animatronic magic of 'The Brain', 'Ralph Bingenpurge', and 'Doctor Kill-r-watt'.''

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